Thomas Dolby's Toad Lickers
- #: 188760
- Price: $0.99 In Apple Store
- Category: Games
- Updated: 2011-01-05
- Current Version: 1.02
- 1.02 (iOS 4.0 Tested)
- Size: 17.20 MB
- Language: English
- Seller: Xenesys s.r.l.
- Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later
- © Warren 2010
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You're a hungry toad, and tonight you're in for a lip-smacking feast of delicious insects, slimy bugs, and even Magic Mushrooms! You swell to bursting point, but once you start licking those psilocybin funghi, things begin to get pretty…..
Rated 2/5 based on 3 customer reviews.
dustin f write:
Fun, haven't noticed aforementioned bugs. Any fan of Mr. Dolby must buy, so far no complaints here.
Lots of bugs, and not just in the good way.
Darren Shea write:
I really wanted to like this little game, but it is way too buggy for me to recommend. I keep getting booted out of the game - it literally will not let me start a second game after I die, an occurrence which happens far too quickly because one death = game over (those extra lives are just for show, apparently) and the "Shake to Hide" function just doesn't work.
It's a cute idea, but it hasn't been executed well. Maybe, after the next version is released, it won't feel so much like an alpha test.
May need some work
There does seem to be an issue when attempting to start a new game where one gets kicked out of the game. However it doesnt happen very often for me.
I've been playing the game for several days now and I dont know where its going. I've gotten to level 10 and the only difference i've seen is a change in background and music.
It is a simple game and maybe that is all there is to it...to see how many levels one can get through.
Being a Dolby fan I wanted to get all the special bug so that i could accss the extra content. Once I filled the insectarium I tried to access the goodies and got an error that the content was no longer available.
The game itself could probably use some tweaks. We arent told how long the shake to hide function lasts whinc results in several "game over" scenarios before one learns to just keep shaking until the rear tire passes by.
The way we lose lives seems abrupt. Miss a bug, lose a life. If one hits a poison bottle it is near impossible not to lose at least one if not more.
Maybe I just need to play more and get better at it so that I can progress further in the game to see something new. But if it is just more of the sme thing that's on the first level I dont see myself playing it much more.
Please fix the extra content so i can at least watch the video.
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